
The new Bake to Texture tool added in 3ds Max 2021 for baking texture maps for games and real-time work gets a set of 12 new pre-configured maps. Texture baking: new presets for common map types Other modifiers get performance updates: interactive performance of the Extrude Modifier has improved by “up to 100x”, and AutoSmooth has been “significantly” improved. The Relax modifier, used to remove fine surface detail – for example, to clean up raw 3D scan data – gets a new Preserve Volume option to better preserve the original shape. The Symmetry modifier gets support for multiple planes of symmetry in a single operation, and the operation to duplicate and repeat geometry around the centre point established by the gizmo. Holes created by slice operations can also now be capped automatically. Several of the key modifiers have also been updated, with the Slice modifier getting a Radial slice option. The popular Smart Extrude system added in 3ds Max 2021.2 gets two new -drag operations to automatically stitch extruded geometry to any part of a mesh it touches, and to cut through the mesh entirely. The main changes in 3ds Max 2022 are iterative updates to the software’s modelling tools.


The release updates a number of common modelling tools, including Smart Extrude and the Relax, Slice and Symmetry modifiers and adds new pre-configured maps to the Bake to Texture system.ģds Max 2022 was released as part of a wider series of updates to Autodesk’s Media and Entertainment software, alongside Maya 2022 and MotionBuilder 2022. Autodesk has released 3ds Max 2022, the latest update to the 3D modelling and rendering software.
